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Member for 6 years
Planetside Software Terragen Professional v4.4.44
Atmosphere & Clouds
Terragen 4 features the most realistic atmosphere model available in a commercial application today. We simulate not only the more common Rayleigh and Mie scattering properties, but also the effects of ozone (new in Terragen 4). Terragen implements a complete spherical planetary atmosphere, with accurate lighting and volumetric cloud and fog layers which can be controlled by custom shader networks, all rendered with multiple scattering and global illumination.
Lighting
With realistic sunlight(s), local, and spot light sources that can illuminate anything, ray traced soft shadows, global illumination that enables full lighting interaction between surfaces, atmospheres and clouds, and ambient occlusion options, Terragen gives you all the flexibility you need to light your scenes. The quality of global illumination or ambient occlusion can be adjusted to find the right trade-off between render times and lighting quality. Our goal is to give you the right balance of lighting as quickly as possible, and then give you controls to tweak individual lighting contributions to perfect your art.
Terrain
Terragen allows you to create and manipulate highly realistic terrains, both heightfield and procedural. You can load existing heightfields to replicate real-world terrains and gain additional control by using a 3rd party terrain editor, or leverage the powerful built-in procedural functions to achieve global-scale terrains of nearly infinite detail, from the smallest pebble, to the largest mountains. You can combine the benefits of both terrain types in one scene, seamlessly. Even your heightfield terrains can be enhanced with the power and flexibility of procedurals.
Install program, see Medicines folder for instruction
Direct download - 19.1MB
You must be registered for see links
Atmosphere & Clouds
Terragen 4 features the most realistic atmosphere model available in a commercial application today. We simulate not only the more common Rayleigh and Mie scattering properties, but also the effects of ozone (new in Terragen 4). Terragen implements a complete spherical planetary atmosphere, with accurate lighting and volumetric cloud and fog layers which can be controlled by custom shader networks, all rendered with multiple scattering and global illumination.
Lighting
With realistic sunlight(s), local, and spot light sources that can illuminate anything, ray traced soft shadows, global illumination that enables full lighting interaction between surfaces, atmospheres and clouds, and ambient occlusion options, Terragen gives you all the flexibility you need to light your scenes. The quality of global illumination or ambient occlusion can be adjusted to find the right trade-off between render times and lighting quality. Our goal is to give you the right balance of lighting as quickly as possible, and then give you controls to tweak individual lighting contributions to perfect your art.
Terrain
Terragen allows you to create and manipulate highly realistic terrains, both heightfield and procedural. You can load existing heightfields to replicate real-world terrains and gain additional control by using a 3rd party terrain editor, or leverage the powerful built-in procedural functions to achieve global-scale terrains of nearly infinite detail, from the smallest pebble, to the largest mountains. You can combine the benefits of both terrain types in one scene, seamlessly. Even your heightfield terrains can be enhanced with the power and flexibility of procedurals.
You must be registered for see links
You must be registered for see links
You must be registered for see links
Install program, see Medicines folder for instruction
Direct download - 19.1MB
You must be registered for see links
Last edited:
- Planetside.Software.Terragen.Professional.v4.4.44.X64.torrent
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